
Basement Press Kit
Here you can find any information you might need to post articles or get informed about Basement. If you need anything to be posted to this page in addition or would like anything to be provided in a proper format, let us know and we’ll do it.
Fact Sheet
Developer: Halfbus; Based in Minsk, Belarus
Release Date: Spring, 2015 Steam (Windows, OSX and Linux)
Website: basement.halfbus.co
Press Contact: dmitry.minsky@halfbus.co
Social: Twitter Facebook IndieDB
Description
Basement is a drug-dealing strategy/simulation game. You play as a great scientist that has been forced to do not exactly legal stuff underground, as nobody wants to support his idea. Basement is all about management. You build your own enterprise producing several types of drugs. Find the right place, build production rooms, hire workers and security staff, avoid federals and raise the most effective company.
Our scientist starts small in a tiny basement, selling small packs directly to a queue of buyers. Since police have no interest in small-time dealers, he has some room to grow. Once expansion begins, you will use a map to direct trucks. This will allow you to sell higher quantities. But be careful! You will encounter fights if you get busted by cops or gangs. After you acquire more territories, quests, and attention, your enterprise starts to become fragile. If your enterprise survives all hardships, you will take an end-game/final path. Otherwise, you will begin losing money and workers while your basement becomes sabotaged, with you finally being imprisoned. From there, we are still brainstorming - we can either make a jail quest to escape (text quest) and allow you to start again with some money saved from your previous basement, or just end the game.
Screenshots
Download all screenshots as .zip
(the zip contains bit more screens than is shown on the page)
Features
Focused on addictive gameplay
- Room management. Show how great a strategist you are. Layout your basement space then build and launch production in rooms.
- Personal management. It’s hard to find good workers these days. Use all your savvy to find and hire the best people for your business!
- Lots of random events. As an entrepreneur, you should be ready for everything. Fire in production room, supply disruptions or even greedy bureaucrats - you should be ready for all this.
- Your own cars collection. Instead of getting stupid achievements for “one thousand kills”, you can build collection of awesome cars by performing some “orders”.
- Inspections. Sometimes you have to show others who is the boss. Fight with Government, or… try to bribe them.
- Prison. Punishment is inevitable. Because of the nature of your… work, you often going to “visit” this place. Be ready.
- The supreme goal. You start this company not just for “make money”. Thorough and slowly, step by step, make your way towards the supreme goal. And reach it despite all that stands in your path.
Game art
Download all game art as a .zip
(the zip contains bit more art than is shown on the page)
History
Halfbus is an independent game developer founded in 2013 by former Nival employees. Our goal is to create games focused on fresh and addictive mechanics. We want to create games people will love. That is why we are trying to be open to everyone.
Logos/Icons



Download all logos/icons as a .zip
(the zip contains bit more art than is shown on the page)
Team
The core team members are listed below. Everyone is participating in every aspect of current game, but here are their main focuses:
Alexander Degtyarev – Programmer
Dmitry Minsky – Programmer
Vadim Kovtun - Artist/Game designer















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